I’ve been trying to get a line renderer to draw over sprites, but I haven’t been able to do it.
I’ve also tried searching, but could not find an answer.
If it isn’t possible, is there an alternative way to draw a line?
I’ve been trying to get a line renderer to draw over sprites, but I haven’t been able to do it.
I’ve also tried searching, but could not find an answer.
If it isn’t possible, is there an alternative way to draw a line?
Here’s what I was able to come up with on Unity 5.6.1
public class SetLineRendererSortingLayer : MonoBehaviour
{
public LineRenderer lr;
public string SortingLayer;
public int OrderInLayer;
void Awake()
{
lr = this.GetComponent<LineRenderer>();
}
void Start()
{
lr.sortingLayerName = SortingLayer;
lr.sortingOrder = OrderInLayer;
}
}
Reading more about Unity’s Sorting Layers made for a simple solution. If you’re unsure how to utilize the script above check out the README in the repository my solution is stored in.