How do I get game to work on phone like it does in Unity?

The game works just fine inside Unity exactly like it’s supposed to but after building and running on Android phone it does not work like it does inside Unity. Any ideas?

it could be the affects of the SCREEN RESOLUTION…

there are numbers of possible things that affects your game in Android or whatever consoles…

the things could be affecting it…

example:

Time.deltaTime ( multiplying it with a number will make it faster or slower )

Screen Resolution ( change the resolution in UNITY ( EDIT > PROJECT SETTINGS > PLAYER))

Graphics Quality ( this u can set it in UNITY itself ( EDIT > PROJECT SETTINGS > PLAYER))

and more…

u have to search it one by one to find the problem…

hope this helps…