I’m creating a space shooter and I need my space ship to be able to rotate ,like a car just up and down as-well, when I press an arrow key(W/up d/right…etc) in-case you need it here’s my move script.
#pragma strict
var accelSpeed = 0.1;
var speed : float;
var dir : Vector2;
function Update(){
transform.position += dir.normalized * speed;
if(Input.GetButton("Jump")){
AddSpeed();
}else{
SubSpeed();
}
if(speed < 0 ){
speed = 0;
}
if(speed > 8 ){
speed = 8;
}
}
function AddSpeed(){
speed = speed + accelSpeed;
}
function SubSpeed(){
speed = speed - (accelSpeed / 2);
}
thanks in advanced