Hi all,
I’ve got a custom editor window that has a “compile” button that, once pushed, compiles out data into files but also creates/modifies a C# script. In order to get Unity3 to recognize the updated C# file, I need to change focus to some other window on my Mac and then re-focus Unity. I can’t find the method that I need to call to have Unity automatically load in the changed C# script so that I don’t have to switch focus.
Anybody know what method will do this for me? Having trouble using the search feature in the documentation to find this method for me.
Thanks!