Hi!
I have an Input Field for a user to type in a password, i have the Input Type set to Password so that it shows up as asterisks and is hidden.
I need to send the password the user typed to a web service to authenticate the user, but when i get the .text property of that field it returns me the ACTUAL DISPLAYED text which is all asterisks, not what the user typed.
Is there a property i am not seeing that i can use to access what they actually typed or is this an bug in 4.6b19
According to the [documentation][1] there is no such thing as a
– Benproductions1textproperty. Do you mean thevalueproperty? Or have you stumbled upon an undocumented variable. [1]: http://docs.unity3d.com/460/Documentation/ScriptReference/UI.InputField.htmlHave you looked into using GetComponent(UI.Text) ? If not I could search more for you if needed. Add that to a script and use in onClick event etc etc.
– khos85