How do I get this to work?

This is my script

 function OnTriggerEnter2D (other : Collider2D)
 {
      if(gameObject.tag == "SuperSpeed");
      {
           Destroy(GameObject.Find("SuperSpeed"));
           Speed = Speed + 8;
      }
 }

I want it so that when I touch the power up it will give me more speed, but the problem is when I touch my other power up (Which I have not scripted yet) it also gives me more speed and I don’t want this to happen, the script is on my player and I am using ‘Is trigger’ on the box collier. This is a 2D game and can all answers be in javascript please. Thank You!!!

You have a “;” in the wrong place on line 3, and a couple of other things that don’t look right. Try this :

function OnTriggerEnter2D (other : Collider2D) {

    if (other.gameObject.tag == "SuperSpeed") {

        Destroy(other.gameObject);
        Speed = Speed + 8;
    }
}