hi im trying to import a animation to unity from blender of a character walking but when i import the asset the character doznt walk or anything could someone explain what i need to do
You go to file, export, Autodesk FBX, “Your Project Folder Name”, Assets. Then it should work. If it doesn’t, go to your character in the Project panel, extend it, click on the Default Take, edit, duplicate, rename the new animation “Default Take 1”, click on your character, and set the animation of your object to “Default Take 1”.