I have a rigged and animated character that was made in 3Ds Max. How do I import the animations and attach them to the character? I have figured out how to make it so that when the game is started, the character walks but the animation does not loop and only lasts 2 seconds. Please help thanks!
Here’s a good place to start in the documentation:
http://unity3d.com/support/documentation/Manual/Character-Animation.html