How do I import brushes? (gizmos folder??)

This is driving me mad… Ive alpha’d my .png, but where is the “Gizmos” folder Im supposed to put it into?

-I can’t find it anywhere… what am I doing wrong? (Im using the trial version on the PC)

-thanks

WHAT PACKAGE or web page are you using ?

Hi Fattie- Im using Unity 3 (I think its the free version as opposed to a trial version)

Unity does not have a gizmos folder. The terrain editor uses brushes, but I don't think you can design your own. Maybe back up a few squares and tell us what you are trying to do.

Im trying to create a shellhole brush (for the terrain editor). I was following another threads instructions that said create an alpha & import into the gizmos folder... (http://forum.unity3d.com/threads/118368-Unity-Terrain-Custom-Brushes)

did you ask ON THAT SITE, ON THAT FORUM? Also you could message or even personally email that poster ?

1 Answer

1
  1. Create a folder in your Unity Assets folder called Gizmos
  2. Copy your PNG into the Gizmos folder, and give is the name brush_0
  3. Restart Unity
  4. Get painting height in the terrain editor.

A quick experiment told me that the brushes need to be named brush_{number}. I guess you made the same conclusion?

I had the same problem and it's important to start with _0 even if there are by default like 20 brushes. I first thought i had to start with _21. Start with _0, then _1 and so on with your new pngs in the Gizmos folder