How do i increase auto speed to an object ?

Hi am new to unity3D. Ama developing a mini game using unity3d with javascript. Can anybody tell how to increase speed of object automatically while moving on path.

Javascript code for my object:

function Update () {
    if (selectedId==GetInstanceID()) {
       if (Input.GetKey (KeyCode.RightArrow)) transform.Translate (Vector3(0,0,1) * Time.deltaTime*speed);
       if (Input.GetKey (KeyCode.LeftArrow)) transform.Translate (Vector3(0,0,-1) * Time.deltaTime*speed);
       if (Input.GetKey (KeyCode.UpArrow)) transform.Translate (Vector3(-1,0,0) * Time.deltaTime*speed);
       if (Input.GetKey (KeyCode.DownArrow)) transform.Translate (Vector3(1,0,0) * Time.deltaTime*speed);
    }
}

your speed should get bigger over time.

in C# you could try something like this:

float speed = 0;

	void Update () 
	{
		if (Input.GetKey (KeyCode.W)) 
		{
			speed += Time.deltaTime;
			transform.Translate(Vector3.forward * Time.deltaTime * speed);
		}
		if (Input.GetKeyUp(KeyCode.W))
		{
			speed = 0;
		}
	
	}

Should be easy to translate to Javascript.

Have a nice day!