how do I increase mouse camera movement speed in 3D games?

On second thought, this might be a good feature to have in a game’s settings. Is it possible? Thanks!

*bunp :slight_smile:

Please don’t bump threads.

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Okay no prob. Sorry about that.

Multiply your movement logic by an additional variable to change its speed.

Example:

public class Example : MonoBehaviour {
  public Vector3 targetPosition;
  public float moveSpeed = 1f;

  void MoveToTarget() {
    transform.position = Vector3.MoveTowards(transform.positiom, targetPosition, Time.deltaTime * moveSpeed);
  }
}
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Cool, thanks! I’m totally new to Unity. How do I implement this in say the 3D Game Kit?