How do I integrate Facebook API data into Unity

I’m wondering if there is a way to import data from the Facebook api into Unity and use it for materials.

For example:

Make a user’s profile picture the mesh of an object?

Or create a new object for each of a user’s friend?

Any ideas?

See the docs:

You can get the profile pics and use them however you want in Unity. Same for the list of friends etc.

Edit: the sample project will be useful for you… see how they get the friends, profile pics etc: GitHub - facebookarchive/friendsmash-unity: Unity Friend Smash Sample