I want to keep the camera frustum edges highlighted while I scale another object. Any way to do this?
Hello, thats not posible but there is one “fix” that could work for you
first, click on the object you want to scale, next, in the inspector in the top right you will find a padlock, click it, when its clicked the inspector will be fixed to the object and will not change, so then click on the camera and you will se the camera frustum with the gameobject transform to scale it