I don’t mean “looking at” the camera as that gives all kinds of weird angles - I mean, keep it so it’s “flat on” to the camera - essentially like a billboard, but not a sprite?
Thanks in advance for any info!
I don’t mean “looking at” the camera as that gives all kinds of weird angles - I mean, keep it so it’s “flat on” to the camera - essentially like a billboard, but not a sprite?
Thanks in advance for any info!
i think the easiest way would be to add a script to every object with something like:
function Update() {
transform.rotation=Camera.main.transform.rotation;
}
Please post general Unity questions not specific to the iPhone version to Support or Scripting… moving this one now.