Hi friends,
many times I’ll impart some prefabs, samples and packages from my colleagues, web, etc. When I import like that sometimes I see some script which was assigned was not loaded due to inexistense, or some compiler errors etc.
In this case unity doesn’t tell what script it is actually missing? It jsut shows like this.
How can I know what is actually missing, so that I can ask my friends to give this. It seems complicated when we have too many scripts and assets.