I am hoping to get some advice on how I can solve a problem I am having with how to load code dynamically into a unity game. To clarify the problem, let me explain an example scenario:
You are playing a game using a client made in Unity. Your character does not do anything because it is your job to make it do something. If code is created outside of the Unity game, how can it be loaded into the game to be used to interact with the “character”.
If any of this is unclear, please respond and I will try my best to clarify.
Thanks for any help,