Hello!
For the past week or so I have been modifying the Character Customization framework that was graciously provided by Unity ( http://blogs.unity3d.com/2009/11/25/character-customization-assetbundles/ ) and am finally satisfied with my current results. I do know that this is a little outdated but character customization is not a huge feature of my game.
The next step is, obviously, to load the character(s) into the first level (a new scene) but I am lost as to how to go about doing this… Any help would be greatly appreciated and I believe that a simple shove in the right direction will be more than sufficent.
As a side note I am not too attached to my current method of character customization so if anyone has a good (free) alternative to the one linked above I’d also welcome that. (I have a Unity Pro license that is sponsored through my university so anything that uses assetbundels are fine.)
Thanks!