I’m kinda new to Unity and i have a project that i’m working on but i feel it’s a little dull, I figured “hey, why not add some music playing in the background?” so I went and got some non-copyrighted music from the asset store, but then I soon realized that it doesn’t loop automatically and I can’t for the life of me figure out how to make it loop. If someone could help me out with this that would be great, I mean, do I need a separate program or can I Just Do It in Unity itself? (sorry i had to =p)
If you are trying to listen to it loop in the editor, there is a button for that in the inspector when you click on the sound file. The button looks like a recycle symbol.
If you are trying to get the audio to play in game, and if you are using this “audio source” component (below), there is a box to check to get it to loop.
Thank you! =3