I couldn’t find anything online, and was confused because I saw some people say it was possible. I have a cube that moves around on a conveyor belt. I want the cube to have a collider on it, (I’m using a box collider right now) and have the collider follow the cube. Does anyone know if this is possible? Thanks
Simply attach the BoxCollider component to the cube gameobject and add a rigidbody if it doesn’t have one already, and the collider and box itself will move together.
r/woooosh?