I know how to make one for a script, so then I can edit it at ease, but I want one that will work without a script applied to an asset in the level. Do you know what I mean?
Every menu needs a script.
I don’t understand but am curious as to what you really mean.
You might want to try better defining ‘thingy’
If you mean “How do I add an entry to the editor menus?”, you can do that with MenuItem in an editor script.