In my game I need to have some shapes coming out of the floor (no problem there) but also going through and creating holes in the floor (from a particular shape).
Since the level is generated procedurally, it would be so much easier if the objects could simply make a hole by cutting through the floor geometry.
Any clues?
Thanks
Thank you. Not what I had in mind exactly but will work as well. It is, IMHO the fastest and cheapest solution.
ā cry0