How do I make a light (Spotlight) turn to where my character is looking

I want the light to turn to the left when I touch the (A) key and to turn to the right when I touch the (D) key.

I have the light horizontally, not vertical like this normally

I use the light (SpotLight) as a flashlight

I am using unity 2d

@jafethjuegos Hey put this together. It works just needs some improvement. Hopefully it
will at least give you an idea of how to do it
public Light l = new Light();

    void Start()
    {
        l.type = LightType.Spot;
       
    }

    // Update is called once per frame
    void Update()
    {
        if (Input.GetKey(KeyCode.A))
        {
            l.transform.eulerAngles += Vector3.right * Time.deltaTime * 100;
        }    
        if (Input.GetKey(KeyCode.D))
        {
            
               l.transform.eulerAngles += Vector3.left * Time.deltaTime * 100;
            
        }
    }