How do I make a object stick to a players hand without grab and release?,How do I stick a object to a players hand in unity 3d for oculus?

I want to make a object be at the players right hand all the time, I don’t want it to have the grab and release or the ridgid body.,So basically I’m trying to get a 3d object to stick to the players hand, kinda like attaching a object to a players hand. But the problem is, I don’t want to grab it and release it. I just want it to always be on the hand at all times.

Set the object as a child of your hand