How do I make a sidescrolling character work in both directions?

The character’s in 3D and so far all the animations are set-up to the right (runs, slides, dashes etc.).

How do you usually set a character up so that everything will mirror when you move to the left…I’m using Unity’s ‘GetInput’ to control the character, so I can’t just rotate the character 180 degrees!

How is this usually done?

Many thanks in advance!!!

I’m using Unity’s ‘GetInput’ to control the character, so I can’t just rotate the character 180 degrees!

Why not? Just mirror your inputs as well, multiply at -1.

Fair enough, that’s a good suggestion! I’ll try it out!

Is that the way it’s usually done in Unity? How about when it comes to movement and animation on NPCs?