How do I make a task system like among us?

I’m trying to make a task system for my 2d game that is like among us. The tasks could be chopping wood, building a fire, setting up camp, or anything like that. Can anyone help me out?

You need to define what is happening for each task. In Among Us, when you go to a task a UI window pops up and stops the player’s movement. So thats your first step. Then, you need to figure out what should happen during a “task”. Its pretty much just a minigame with some animations or whatever. Aka, for your chopping wood example, you could make the player place click and drag a wood piece to a certain area, then once it is on that area you would have the player then press a button or click the Axe or w/e to have it chop. The chop could be an animation and the log splits in 2. You do that 3 times and the task is complete. To do this you would need to have a counter increment by one every time a log is cut.

For these tasks, break them out on what you want to happen and then look up on YT or Google on how to do what you’re looking for. You’re basically trying to make one game with a bunch of mini games inside of it.

Ok. I will try that. Thank you!

You have a great idea, I wish you success with this idea.