How do I make bullets go through my collider?

Hello, I’m having trouble with my Player Detectors on my enemies. They have a sphere collider around them, detecting the player whenever he walks inside it. However, when I try to shoot the enemies, the bullets get caught on the collider, looking like it stops in mid-air. So, how would I make the bullets go through the sphere collider?
Thanks
:slight_smile:

You could make the bullets have a trigger collision system so that they pass through it.

@Sergio7888 If you change the collision matrix then the bullets would not be detected at all, meaning you could not apply a damage if that’s what you want.

Hope this helped.