How do I make custom clothes move with the character rig in Unity2D?

I have a rigged moving 2d character. I want to let the player choose the cloth that will be on the character and that the cloth will be staying on it. ex: when the hand is moving, the shirt sleeve will move with it.

I tried making the hand a prefab and put the cloth in it, but then i noticed that rigging is not making any changes to the position or rotation.

So… Someone knows what to do?

(Maybe i need to use coding?)

To my knowledge the only way to fix it is to use a cloth simulation
Sadly there is no 2d cloth simulation.