How do I make fine tuning adjustments in Unity?

I just created a new terrain for my project. I have selected all my objects and I am translating them in the Y to place them on my new terrain. Unfortunately the translating tool moves the objects too fast and/or in increments that won’t allow me to place the objects on the terrain as I would like. Is there a way to slow things down or a way to make more fine tuning adjustments? In Blender I just press Shift and it does this but I can’t seem to find a Unity equivalent.

Thanks in advance for your help,
Bryson

Going over the x,y,z in the Inspector, under transform, will make to arrows appear. Click and drag right or left.

Awesome! It works great even with multiple items selected. Thanks for the help, I really appreciate it.