The first three images are my textures in Scene and Game/Inspector view, the last one is the texture in Blender. Its the same UV. How can i make it less blurry and more like the original?
(The black outlines are not a problem)
The first three images are my textures in Scene and Game/Inspector view, the last one is the texture in Blender. Its the same UV. How can i make it less blurry and more like the original?
(The black outlines are not a problem)
In the texture’s import settings, try setting the Filter Mode to “Point (No Filter)”. Make sure the texture’s width and height are a power of two, otherwise unity will resize it which may also have unwanted effects on the appearance.