How do I make my buildings ''blend in'' with the dark surroundings??

Hi there! We are currently developing a First person horror game and we are making amazing progress for someone who just started making the game! One problem, all of the structures I’ve placed on my map kind of…“shine” in the dark sky. I’ll post a screenshot to show you. Only if you look closely (because I have the camera zoomed out quite a bit) You will see the structures “standing out” in the darkness. It’s not all that bothering to us but it is kind of not what we want! please help! thanks!:slight_smile:

[10951-prob+in+unity.jpg|10951]

I get a feeling you want, Ambient light.

Edit: Render Settings
Find Ambient light, by default its white I believe, the darker you make this the darker the scene will go.

If you make the ambient light BLACK, use a light source, it will appear you are running around in shadows. much better then fog :slight_smile:

Will fog give you what you need?