I have a small project that is jsut about the movement of the player . However when he jumps or tries to climb a wall the box collider doesnt follwo the animation . any tips ?,I have one animation associated to climbing walls . however when my player climbs the wall hes capsulle colider stays still . how cna i associate the capsule colider to follwo the animation ?
Your problem might be that your animation is working on a child object and the collider is on the parent. Try checking the inspector and see if your object’s position is actually changing. I’m thinking your model moves but not the object itself.