So I want by sprite to fall all the way down. If you don’t know what I mean you can see what I mean in the picture below. When my character is on a slope I want his rotation to change based on the slope. Again, if you don’t know what I am talking look at the image attached. Please help me fix this problem and explain step by step on how I can fix it.
If you use rigidbody and dont freaze the z position it will tilt but if you just walk of a ledge it will probably face plant. it that matters i have no clue how to fix it
Maybe just check to see if the character is on a slope and manually adjust the rotation of the sprite.
I Think you can use the raycast function to see what kind of ground it is on. I’m assuming your slopes are always the same angle.