Hello, I’ve posted my issue in the forums but gotten no help, figured I’d post here as well.
Gif of the problem: slide hosted at ImgBB — ImgBB
I’m having problems with Humanoid animation retargeting. I have an animation of a character going up a ladder and then down a slide. Translation in all axes is baked into the animation in the clip’s animation properties. The animation (done in maya) works perfectly on the mid-sized character but does not work once animation is retargeted to different sized characters.
Shorter characters do not translate the same amount so their animations do not fit the proportions of the slide correctly, see gif: slide hosted at ImgBB — ImgBB
How do I correct this so that the characters all move the same amount in world space? I’ve even tried changing all the character rigs to “generic” which works in moving them the same amount in world space, but then there are a bunch of other issues, shorter characters feet don’t touch the ground etc. Can anybody provide any light, or even say, “You can’t do that, you’re crazy!” so I can attempt a workaround?