Ok so I want to make an armor system in my game but I have some things in my way. So my character is rigged and it has it’s own animation so if i just slap on the armor then it won’t animate with the character and just stay still. So now I here are my ideas what I could do so you guys can give me some answers and link me with some tutorials and posts.
Should I seperate the bodyparts with (for example: legs, torso, head) and they should have their own rig so I can swap them and will it cost performance? (its a robotic character so it would kinda work)
Or maybe there is a way to share the torso armor bones with the torso bones on the character?
Or maybe there is a better way to do it and you guys could give me some ideas?