How do I make the Collider match the sprite?

I’m using a Tilemap Collider along with a Composite Collider and the Collider boundaries don’t match the sprite. Even when I make a vertical shift exactly to the sprite, there is still space between the character and the platform Collider. How do I fix this?

Hi what about platform collider, can you make it lower?

try adding more than one collider to match the shapes in the sprite.