How do I make the player a solid silhouette color in unity and the kinect v2 camera?

Hello Everyone!

I am trying to make the user or player silhouette a solid color. Preferably from a custom unity material.

I have the green screen file, I am trying to accomplish the opposite in unity and Kinect V2 camera.

Any help is appreciated!


you would make a shader to use on a material its very simple and seems to be the first thing you do in tutorials like this one