Hello everyone, as the background I have implemented a UI Image inside a canvas. However, it goes over all the game objects, killing the purpose of a background. It is a 2D scene, is the a way to render the background in the back?
- Create new material
- Select shader for material: UI/Default
- Set render queue to something like 2300
- Assign this material to the image component’s material slot
Make sure your camera clear flags are set to anything but skybox.