Hey, for some reason Visual Studio no longer autocompletes code from Unity, such as GameObject or getcomponent.
I tried in monodevelop and here it still works, but just in VS it doesn’t auto-complete for me anymore which is really annoying since I like VS and hate Monodevelop
I tried googling the issue but didn’t find any answer to my problem, please help this is frustrating ^^
I’m using VS2013 so things may have changed, It’s needed to generate the project files which should provide the auto completion for Unity library. If you create a new project file you have to attach the package and generate the project files again.
I switched to Visual Studio mid project and couldn’t get the autocomplete to work in VS on my existing scripts. Creating a new (empty) script in Unity and opening it from the project editor to VS fixed this issue for me, now all my scripts have autocomplete.