How do I make world space TextMeshPro text receive shadows?

I have a canvas in world space with TMP text, how do I make it receive shadows?

Anyone know if this is possible?

Hi,

Sorry this won’t be much help, but I had good results with using the same text below the current text and just changing the font to a slightly opaque black font:
9119755--1265386--upload_2023-7-2_18-18-9.png

Hope this helps anyone else that comes across the issue like I did.

Then just update the softness until you get the desired look: