How do I move forward to corde of animation?

Hi, I am creating a game, and I have made the walk:

http://vimeo.com/12513317

1 .- How do I move forward to corde of animation?
2 .- How do I add or remove FPS in unity?

Thank you.

hi this is in unity, How do for move the character (player) with the animation according?

Moving a character is often done with transform.Translate for motion and transform.Rotate for turning:-

var moveSpeed: float;
var turnSpeed: float;

function Update() {
    var fwdMove = Input.GetAxis("Vertical") * moveSpeed;
    transform.Translate(transform.forward * fwdMove * Time.deltaTime);
    var rot = Input.GetAxis("Horizontal") * turnSpeed;
    transform.Rotate(Vector3.up, rot * Time.deltaTime);
}

The reason for the Time.deltaTime is that this makes the movement speed independent of framerate. Time.deltaTime is actually the time taken for the last frame update.