Id like to paint a gameobject at runtime (a car for example) but Im pretty lost where to start with.
I do undestrand how raycasting works and what I’ve done so far is that I have instantiated dots at raycast point when pressing button. I have also succesfully set the instantiated dots rotation correct based on the surface where it hits.
However. Instantiating a dot isnt what I want. Ive read about setpixels (from which i dont understand a thing) and tried to google some info but still I’m clueless where to start with. Rather than pasting some random script that works, any video tutorials or other guides would be very welcome.