how do i past to idle to walk animation when moving?,how do i past to idle to walk animation?

so i am making a parkour fps game and i need help for going to walk animayion when moving

you should create an isWalking parameter as bool on the animator,then you can do that on your character’s script:

Animator animator;

void Start()
{
animator = GetComponent<Animator>();
}

void Walk()
{
animator.SetBool("isWalking",true);
}

then you simply give the transition the condition isWalking==true,as long as isWalking is true,your walk animation will loop,don’t forget to set isWalking false when you’re done with walking though