I want the sound to play even if the previous sound is still playing, but instead it just stops the previous one to play the new one how do i fix this?
Yes, but there’s a downside to PlayOneShot. After you start a sound playing that way, you lose control over stopping it, changing the volume / pitch etc. You can only stop / change volume of ALL the one-shots at once. So for long sound effects, I find it unusable. Sometimes it’s preferable to use multiple game objects all with their own Audio Source & Clip.
oneShot is doing exactly that for me. No matter what I do it stops the audio already playing even though they have different audio sources! somebody please help!