this is an example of what my code looks like .
how do i make the value only change when i have clicked outside of the field after changing the value or only after pressing the enter key ?
int amount;
void OnGUI()
{
amount = (int)EditorGUILayout.FloatField("Number of types",amount, GUILayout.MaxWidth(200)));
}
int amount;
int tempAmount;
void OnGUI()
{
tempAmount = (int)EditorGUILayout.FloatField("Number of types",tempAmount, GUILayout.MaxWidth(200)));
if( Event.current.type == EventType.KeyUp && Event.current.keyCode == KeyCode.Return){
{
amount = tempAmount;
}
}
I am not sure about using Input.GetKeyUp in OnGUI, I seem to vagely remember something about that
Good luck!