how do i put a PlayerPrefs into a conditional statement

i just got bored in videogame design sense i have done all of the required stuff i feel like overachieving by making a high score but i cant keep it at a number until a higher one is made and i cant get the PlayerPrefs into conditional statements

There are methods to get data types from player prefs so you should be able to do get your data into a variable, or simply use PlayerPrefs.GetString ("highscore");, which could be set as a string. Then you could compare that.

Keep in mind GetFloat, GetInt, etc are available. Check out the documentation.