So I have UI buttons that have a 2d box collider on them, and I want to raycast them.
Now I know I could use MouseDown for it, but i’m programing for a touch controller where I need to have the control of what layers do I raycast to etc…
So I have UI buttons that have a 2d box collider on them, and I want to raycast them.
Now I know I could use MouseDown for it, but i’m programing for a touch controller where I need to have the control of what layers do I raycast to etc…
Unity UI has a Graphics Raycaster module which has blocking objects n masks
https://docs.unity3d.com/Manual/script-GraphicRaycaster.html