using UnityEngine;
using System.Collections;
using System.IO;
public class JSONDemo : MonoBehaviour {
string path;
string JSONstring;
void Start()
{
path = "http://www.mywebsite.com/Games/JSON/Creature.json";
WWW www = new WWW(path);
StartCoroutine (waitandfire (www));
}
IEnumerator waitandfire(WWW www)
{
yield return www;
JSONstring = File.ReadAllText (path);
Creature yumo = JsonUtility.FromJson<Creature> (JSONstring);
Debug.Log (yumo.Name);
yumo.Level = 25;
string newyumo = JsonUtility.ToJson (yumo);
Debug.Log (newyumo);
}
}
[System.Serializable]
public class Creature
{
public string Name;
public int Level;
public int[] stats;
}
DirectoryNotFoundException: Could not find a part of the path “C:\Users\Public\Documents\Unity Projects\multiplayer test\http:[www.mywebsite.com\Games\JSON\Creature.json](http://www.mywebsite.com\Games\JSON\Creature.json)”.
I wana read and write JSON filr from my server. Whenver i try this i am getting this error.
Can any expert help here
Thanks