in my scene i have a pause button, a resume button, a restart button and a sprite with a rigidbody2D on it. When the pause button is pressed it brings up a restart button. when the restart button has been pressed it loads the current scene up again but the sprite with the rigidbody on it does not fall until i press the pause button and then the the resume button again (which are in game buttons). does anyone know why this is happening ?
dont worry i figured out the problem. i had the time scale set to 0 haha