I sometimes find an unwanted point in my edgecollider2ds but can’t figure out how to remove it. I tried holding down ctrl, command, option etc but I can’t find anything that works.
I can obvious change the number of points and redo from there, but it’s pretty annoying when it’s one of the first points.
I’m on a Mac, Unity 2019.4.16f1
This is very irritating.
Sometimes you have to leave and re-enter collider edit mode. There’s definitely something fiddly with it.
I always have to just rediscover it. For me right now it works with EITHER Ctrl, Command, or Ctrl-Command left-click on a Mac, but I swear it behaves differently every time I try to use it, which is pretty rarely.
Good luck.
Sounds about right. Cheers.
You delete points using ctrl or cmd and left mouse, as @Kurt-Dekker pointed out. The counter-intuitive reason this is difficult to figure out is that you need to hover over the line, not the vertex.
Here’s a diagram to show what I mean.
To delete the topmost point, you can’t hover over the vertex:

You need to hover over the line wound clockwise next to it. This will highlight the lines connected to the vertex that will be deleted when you click:


This is not obvious behavior, and I’m not sure why Unity decided to implement it this way.
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