How do I remove "Loading Assembly" in Unity?

Every time I run my game, even if I don’t have any code in it, it always gives the “Reloading Assemblies” process. I mean, it’s just 2 seconds. But I’ve seen lots of people in YouTube using Unity yet didn’t get this screen. I really want to speed up the process of running by removing this. How can I do it?

Start removing as many packages as you can.

Or, more effectively, start using another engine, this issue will keep getting worse and worse.

Definitely not the second one. Unity currently is the best game engine for beginners and the one that is compatible with my PC.
I could try the first one.

The pop-up, ergo a Domain Reload, is Unity resetting the state of everything so that when you enter play mode you’re working with a fresh state.

Most people on Youtube would be using earlier versions where this was faster, or have faster computers making it less noticeable.

Later versions of Unity have options to turn this off for entering playmode. Project Settings → Editor → Enter Player Mode Settings.

Note depending on how certain aspects of your code and systems are structured, this can cause strange behaviour. Namely static values and non-serialised Scriptable Object values won’t reset.

Also agree with above, never hurts to remove packages you don’t need. Most projects don’t need all three code editor packages for Rider, Visual Studio, and Visual Studio Code installed, for example

Thank you! I will try this